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Regenerating the Fleet - The hidden page
A goodly number of years ago the Draycote Water Fireball Fleet was in a situation close to terminal, with no more than 6 boats racing of which
probably only 3 would sail on any given day. However, the fleet had declined of its own accord, rather than being trounced by any other class, and we still had a large number of boats in the boat park,
the owners having given up sailing for a variety of reasons. Now we are a strong fleet again, with roughly 20 boats on the bank, 15+ racing and maybe 10+ on the water on any given day (pre Covid). At the
peak of our success you could have added 10 to all those numbers, but times are hard so we dust off the strategems once again.
Listed below are a number of ideas which we have employed over the past years, along with a guesstimate as to how effective they were. Because Draycote is not
necessarily the same as other clubs, some of these ideas may be more or less effective for you. Draycote is a good Fireballing place because it offers primarily fleet racing rather than handicap racing,
over various conventional RTC courses rather than olympic or W-L. We have 700 acres to play with, which is enough to allow a Fireball to really get going, but the water never really looks big enough for
49ers, Laser 5000s and Boss (RIP) classes. This does not explain the lack of Laser 4000s, RS500s etc, although the strong fleet structures at the club will have helped here. All the following ideas have
been tried, but it is fair to say that success breeds success, and the majority of newcomers to the fleet over the past few years have arrived with little or no prior encouragement from the fleet captain.
But you have to start somewhere, and the place to start is at the bottom, with the new sailors and the slightly dodgy old boats. The new sailors will be the
most amenable to your advice, and have the least money to spend as a result of being unsure how long term their interest in sailing is going to be. New members may have just completed an RYA course, or
they may simply walk into the office and pay their fees. At this point, it might appear that the club establishment loses all interest in them and they are left in limbo with no idea of what to do next.
Clearly they need to be contacted by somebody who has a boat and is interested in their future. Somebody with a Fireball, for example….
- Important for: Not looking all washed up
- Rating 7/10
- Low budget: Fireballs for around £500 offer a fantastic amount of boat and performance for your money. You can pull bits off derelict boats
(assuming there are any of course) to mend them, and anybody wanting to get into performance dinghy sailing really ought to start with something which won't devalue too much when they prang it.
Obviously the Fireball is the most stable and forgiving performance dinghy you can buy, and the Fleet Captain will show them how to rig and sail it (this is a huge selling point). But for god's sake
don't let them buy a minger off eBay, there's some really tragic kit there masquerading as 'projects', and the best way to kill a new member's interest is to let them buy a rotting hulk. As a rule of
thumb, don't let them buy anything older than hull number 13,500 and if they're in this bit of the market then you'll need to vet their purchases bloody carefully.
- Medium budget: £1200 plus will get you a composite Winder, with a hull which is arguably faster than the wide-bow white articles on inland waters. A
twenty year old boat can win races at club level. The wooden deck is a bit of a turn-off, but (having owned one) you can take it from me that they need very little work very occasionally. Avoid the
top-end kit that has a foredeck like a grand piano as it can only get worse and will need mucho love to keep it beautiful - buy something scruffy that you can just gob varnish onto when necessary.
- Big budget: Buy a white Winder, I've seen these for as little as £1K in the depths of the winter, normally £2K upwards. Stress that the build
quality is so much better than practically anything else out there (honestly, it really is). Or they may want to buy a new one, but you are unlikely to come across anyone who is this doshed up and is
asking your opinion.
- Given the dubious build quality and overpriced nature of some of the Fireball's competition, you should have no trouble selling Fireballing to anyone on a
small to medium budget. Our target market will always jump at the chance of cheap boat if the fleet captain says it looks OK.
- Important for: Getting new members
- Rating 8/10
- Stick up-to-date useful info on the fleet noticeboard, along with race series results showing who is winning. If your club has a newsletter which carries
fleet news, ensure that you've always written a big chunk of it. Talk up any positive stuff, like welcoming new members, mentioning good turnouts or events
- Important for: Making the fleet look alive
- Rating 5/10
- Stick an interesting but not too scary colour picture of a Fireball entitled 'Fancy a go ?' on the training noticeboard to encourage all and sundry to come
and try one. Stick another one up in the training room, and anywhere else you can get away with it. Include some stuff about how great the boat is, your contact phone number and a time when anyone
can turn up on a whim (say after the last race on a Sunday). Take people out in a decent boat and let them helm if it is not too windy.
- Important for: Getting to talk to potential fleet members
- Rating 6/10
- Important for: Good competition
- Rating 6/10
- What with all these new classes coming along, Fireball prices have taken a hit recently. Nobody has a clue what a boat numbered under 14,000 is worth, so
tell people to expect to pay no more than £700 for a good specimen, falling away to under £250 for something earlier than 12,000 which 'needs a bit of work doing' (see pt.2). No wooden boat is ever
worth more than £1,000. Composite Winders are worth £1,000 to £2,00 and no more. Fibreglass boats max at £400 for a really nice one (but are best avoided anyway). This won't make you very popular
with the vendor, but a cheap boat sells a lot quicker than a pricey one. Being cheap is our one big advantage, so make it happen.
- Important for: Getting new people into the fleet
- Rating 6/10
- Important for: Getting new people into the fleet
- Rating 7/10
- The biggest problem for most people who are looking for a boat is that they can't spend enough time sailing a boat before they buy to know if it is right
for them or not. Get a decent wooden boat, and kit it out with all those old bits that you and the rest of the fleet have got lying around. We got 2 suits of sails, a rudder and a load of fittings
donated by various fleet members. Insure it 3rd party only (£25). Now you can let those undecided punters loose in the thing without worrying about it, plus fleet members can use it when their boat is off the water.
- The trouble with this idea is that even a plastic boat needs maintaining, and the people who use it are unlikely to be able to rig it or even tie it down
properly, so you need to put some effort into keeping it working. Also, you can't charge for its use as the insurance won't permit this, so you must rely on 'donations' from the users to fund the
thing. If your club runs training boats and RYA courses, they may be interested in helping with the upkeep and insurance in return for being allowed to use it.
- Note - with wooden and fibreglass boats being soooo last century, we've now bought ourselves a composite Winder for this job. They damage easier than
plastic, but at least they go fast and provide the punter with an insight into what a decent boat is like. We'll just have to be careful who we lend it to and keep a close eye on the maintenance...
- Important for: Getting new people into the fleet
- Rating 4/10
- Important for: Good competition
- Rating 5/10
- If the club newsletter only comes out once a year, it is no use. Write your own and email them to fleet members and anyone who ever sails a Fireball. We
would do three per year, each one coming out roughly one month ahead of some important event such as the AGM, Fleet championships, Prizegiving evening etc. Race results, forthcoming events and gossip
fill the gaps. Don't expect anyone to ever say anything nice about these. For examples, log on to this page . This worked well for us, as we had a large dormant membership and this woke them up a bit. If you don't have dormant members, it's of less use.
- Important for: Keeping your members informed and improving their perception of the fleet.
- Rating 5/10
- Important for: Getting new people into the fleet
- Rating 6/10
- Or better still, get a good chunk of the club's website and make it clear that Fireballs are still going strong at your club. Ensure that you have links to
and from other relevant sites, in particular the UKFA. Don't put in anything that requires updating too often.
- Important for: Getting new people into the fleet
- Rating 5/10
- Important for: Getting new people into the fleet
- Rating 5/10
- All these new Fireballers are going to need a lot of encouragement before they can even sail the boat competently. Organised training never seems to hit
the spot, so make a point of talking to them regularly and finding out what aspect of their progress is bugging them right now. Then help them sort it out. This invariably means giving up your
sailing time (or lunch time) to crew for them.
- Important for: Keeping new members
- Rating 6/10
- Fireball builders have long ago ironed out all the weak spots in the design of the boat and spars, and modern Fireball construction techniques are as good
as (and usually better than) anything that the competition can come up with. Stress that the Fireball is the only performance dinghy which you can buy into for under £1000 (big value) and then sell
on with little depreciation so you can trade up to a foam-sandwich job which offers near-as-dammit one-design racing. Stress that the Fireball is a proper boat, not just a racing machine, and that
your fleet is a distinct organisation which is there primarily to help Fireball sailors (at most clubs, asymetrics are part of a fast handicap fleet which never seems to have any particular cohesion).
- Important for: Irritating the asymmetric sailors
- Rating 5/10
- We try to persuade all our Fireball sailors to join the fleet and the class association. These days there is no cost (at Draycote) to being a fleet member,
and UKFA membership is cheap as chips. But the point is that it is self defeating to put obstacles in the way of your fleet-building ambitions. This applies to visiting boats too - if a visitor turns
up on fleet championship day, include them in it. Maybe the prize is only for club members, but the racing will be all the better for the extra competition. If you've got a Fireball then we'll do our
best to make you feel welcome.
- Important for: Keeping existing members & attracting new ones
- Rating 8/10
Which of these strategies will work best for you depends on your circumstances. If your fleet is a bunch of guys who have newish boats and travel to
open meetings, then you'll be trying to attract similar people, which really means you'll be hoping to steal experienced boys and girls from other fleets or other clubs. It can happen, and it's an easy
win for you if it does.
Really these ideas are all about getting rookies in at ground level and giving them the next 5 years to get good. To implement them, you need to be
sailing at your home club and putting time and effort into hand-holding and propping up the local racing. If your local fleet disappears up the road to the next open meeting every few weeks then the
rookie will not feel well catered for. If the hotshots never sail in less than a F4 then they are offering no encouragement to the rookies, who will be upside down or in the bar at this point. If the
local fleet is all hotshots and disappears over the horizon in a quest for domination at the next Nationals, well that's no use either.
Close fleet racing is a fabulous thing, but you have to work at providing it, and it is often entirely at odds with your personal desire to become
excellent. If you've got a fleet of 15 boats racing then 14 of those boats won't win the next race, which makes it all the more important that they have a good race anyway. You can have a 5-boat battle
for an hour and come 5th and enjoy every minute, or you can play follow-my-leader and even if you win then it was still bloody dull - hence my personal dislike for handicap racing where every
boat-on-boat encounter is detrimental to the cause of winning. Winning without close racing is for losers.
So ultimately, if you want to build a fleet, then you have to be there, at your local pond, week in, week out, and you have to fight tooth and nail
to make sure that every one of your fleet has a good time sailing. They need your help.
Good luck!
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